Using Real-DRAW Pro
Here’s a diagram showing the location of items referred to later in this document. (The arrows come from the Real-DRAW program; see Arrows below.)

Real-DRAW is a powerful and complex program. This introduction covers only basic functions like drawing, adding text and shapes, applying textures, applying bevels, lighting and shadows, using transparency, and manipulating layers. Read the Real-DRAW manual by going to Help | Help when running the program.
A note about this program: When selecting text or an object, you may need to go to the cursor icon at the top of the left hand toolbar first. This is a selection tool and will not interfere with your current drawing or effect.

The icons on the left of the palette, from top to bottom, stand for Brush, Rubber Stamp, Clone, Erase; the tiny dropper at the bottom is used to select a color from the image. Select a brush. (The default is a softer brush; the one just next to it is a harder brush if you want a clearer image.)
If you want to draw on a specific layer or image that’s open, instead of using the Paint New Bitmap button, use the Paint on Object button instead. It’s the paintbrush second from the top on the left-hand toolbar.
Set changes the set of brushes available. The Default Set is the list you see in the Library (directly below Set), which is what is available when you open the Brushes palette. To use a brush, select it in the Library and paint on the image. Airbrush includes softer, more transparent brushes. Live Painters 1 and 2 give a choice of brushes that give effects like actual brushes and some other effects. The Nozzles are pictures that will be drawn on top of the image. For example, the tree nozzle can be used to place one tree on the image with a click, but if you draw with the nozzle, you can create a line of trees or a forest.

To change the font, click on the font drop-down box. As you hover over the font choices, a preview is shown just to the side of the font drop-down box. Click on a font to select it. Note that these changes do not show as you type the font; they show only after you exit the Text Object window.
To change the font size, either click in the size selector box and type in the font point size, or click the down arrow just to the right of the box. This brings up a slider to make the font larger or smaller. As with the font style, font size is not previewed in the Text Object window.
Other options are to make the text bold or italic or to change the text alignment to the left, the center, or the right.
The Character Map button at the bottom right shows the entire character set for the selected font, including special characters, such as ©, ™, ?, °, ç, and ñ. To use a character in the map, click on the character desired, then click OK.
When you are finished entering your text and all associated options, click OK. To move the text, click it once to select it. Then click and hold as you drag the text to the desired position. To change the color, make sure the text is selected, then use the Color & Texture Palette to select a color for the text.
If you click and hold on the little arrow in the lower right corner of the circle and rectangle icons, you can choose a rounded-edge filled rectangle or a frame. Under the circle, there is a torroid, which is a circular frame. Use the frame and torroid to frame other objects or text. When using the frame or torroid, once you have created the base shape, another smaller shape appears inside the base shape. Size it by moving the mouse, then click to complete the drawing. The distance between shapes will be filled, while the area within the smaller shape will not be.
To add a line, click the line icon on the left hand toolbar:
, then click at
the starting point of the line on your image. Move the mouse to the endpoint,
left click, and then right click to end the line. If you continue to move the
mouse and click, you'll create a polygon, as described below.
To create your own outlined polygon shape or a jointed line, use the line tool to create the first line as above, but without right clicking. Drag the mouse from that point to create the next line, click, then create from there. To simply create the lines, click the right mouse button when finished. To create a filled shape, bring the last line to meet the first point of the line drawing and click. (The endpoint will be the same as the starting point.)
To add an arrow, click the arrow icon
on the left hand toolbar. (If you cannot find this icon, click the white cursor
icon, then the little arrow in the right hand corner. Then click on the arrow
icon). Click on the image where you want the head of the arrow. Move the mouse
and click where you want the end of the arrow. Real-DRAW then lets you add a
horizontal joint to the tail if you want. If you want only the straight tail,
right click. If you want the joint, move the mouse left or right to draw the
line, then left click when you are finished.
For a clip art type arrow (the ones used in the first diagram in this document) click on Objects in the bottom toolbar tabs. From the drop-down menu on the left; select Arrows. (Other categories include balloons, multimedia, office, and signs.) There is a scroll bar on the right to see other objects in the same category. Double click on the arrow to use and drag it to where you want it to be. You can resize the arrow by using the squares on the box around it; click and hold when the cursor turns into a double-sided arrow, then drag the mouse to resize the arrow.
To change the color after creating any shape, click on the shape to select it, then use the Color & Texture Palette to select a color for the shape. To delete a shape, click on the shape, then press the Delete key on the keyboard.
The Bevel bar (right-hand toolbar, 4th item from the top) lets you select the type of bevel, the width, the intensity, and the direction of light. Using the 3D Bevel dialogue box gives you more control than selecting a bevel from the bottom toolbar.
To manipulate layers, open the Layers Palette by going to View | Properties | Layers or by clicking the
button on the
right hand toolbar.

These layers are listed in order, from top to bottom. To change the order of the layers, e.g., you want the lens flare on the top, click on the layer to be moved up or down, and click one of the two buttons in the lower right hand corner (move up and move down). The two buttons just to the left of those are move to the top and move to the bottom. The two arrows at the left select the next or previous layer in the list.
The mode option (where you see "Normal") contains a drop down menu with different modes for the layer. Some of these will affect the layers beneath the selected layer for special effects. The sliding bar just beneath the mode option box is for transparency. The further right it is, the more opaque the image.
![]()
CSS | College of Engineering | © The University of Iowa 2008.
All rights reserved. |